Saturday, 23-Jan-10, 9:20am We enter the school. I'm surprised at the
lack of crowds; already this is looking better than last year. I am holding a
cane-sugar-sweetened Mexican Coke in a tall bottle of real glass, thus signaling
I am not to be triffled with.
Der Drübermensch checks in.
9:30am I chat with my friend Daryl. He, his wife, and son are the only
people I know here. Soon they are distracted by tournament administration, however,
and I am left alone. The first of many stretches of time to kill presents itself. I
am not afraid. I am armed with novels, histories, notebooks and music manuscript
paper. I know how to kill time. I am the time slayer. I will teach time to fear me.
10:10am Der Drübermensch's first game begins. I walk to the other
side of the room.
Der Drü has asked me to stay close by in past
tournaments, but I see no other parents hovering today. I decide he has probably
outgrown it. Also, as this is a local, non-rated tournament in a familiar location,
the pressure is less. It is very unlikely I will need to kill a fellow dad out
behind the school in a bare-handed contest of family honor at any time today.
If I die, I die for
points.
10:25am I glance up from the stage at the end of the caffetorium. From
across the room I see
Der Drü make a move. Did he just capture a queen?
10:40am My optimism was unfounded.
Der Drü looses his first
game. As is typical at this level, it was a war of attrition. In the end, his army
of pawns was no match for an army of pawns plus one rook.
11:10am 2nd game. I think about
Light, a novel by M. John
Harrison, which I finished reading in the interlude. A literary SF novel; high
probability of being my kind of book. Sheesh, what a chore to read. What Terry
Teachout would call an eat-your-peas aesthetic experience.
11:35am Der Drü loses the see-saw battle. This is his first
game ever that was truly close. His queen and support staff were converging on
the enemy king, but his opponent's pieces were similarly deployed. In the end,
it felt like
Der Drü was simply one move behind. Check-mate on a
crowded board.
11:45am Pizza. I try the new Domino's for the first time.
They
weren't lying. I move their pizza out of the Inedible column,
into the Reasonably Good column. As
I am loyal to the local company, this feels satisfying.
12:25pm Game 3 begins and the tournament is, incredibly, ahead of schedule.
I begin reading
René
Girard's The Scapegoat. The
sudden shift to a sympathetic author is bracing.
I do not like you, M. John
Harrison / I do not like green eggs and venison.
(Note to self: edit out this self-indulgent crap later.)
12:50pm Loss #3. The first frustrating game for
Der Drü,
since it was played on a tiny board and its unfamiliarity made him overlook a
line of vulnerability.
1:15pm Pizza slice #3. This is boredom eating. I run into Daryl; he and
I discuss
Bay Bucks,
Social
Credit Theory, and
Chestersonian
Distributism.
2:35pm Der Drü, on the cusp of his first win! But, what
is this? Why won't he capture that knight (his enemy's last powerful piece) and
finish the kid off? Why, having promoted a pawn, does he start promoting another?
Is he
toying with the poor kid?
2:50pm A break, and a dad is subjecting his son to a post-mortem. "What's
your move here?" Silence. "Look. At. The. Board." Yikes. And yet, I can sympathize, although I generally confine my yelling to the inside of my head.
3:05pm René Girard's thesis emerges: myths are records of acts
of violence against scapegoated outsiders: panics, persecutions & pograms in
times of pestilence. Interesting.
3:10pm Round 5—or is it? why is the tournament director ordering
all games halted? Where did
Der Drü go? Ah, here he comes. All is
well. The games begin.
3:18pm The Scapegoat, borrowed via inter-library loan, is marked
on every page with notations. Who are these
markers, these defiling
scribblers in books they don't own? Makes me want to assemble a mob to find these
offenders and subject them to some persecution.
3:42pm Game 5 is a chessathon.
Der Drü ahead, then behind,
then ahead again! Now, nothing but kings and pawns on the board. And
just
like the ending of that Searching for Bobby Whatshisname movie,
Der
Drü and the pint-sized Evildoer sitting opposite him are marching pawns
down the board. Said pawns arrive in consecutive turns,
just like in the
movie! No joke. And now,
Der Drü extends a hand, graciously
offering a draw.
That movie, again! Unlike that snotty little fool from
the movie, my son's opponent accepts the offer. Stop searching, gentlemen:
my son, the new Bobby
Fisher, is alive and living in Ann Arbor, Michigan.
Labels: Culture, CuteKid, local, Mythos